Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

PixTrick

479
Posts
9
Topics
14
Followers
10
Following
A member registered Jan 10, 2022 · View creator page →

Creator of

Recent community posts

Done !

That was nice ! It feels and looks good !

However having to wait to make your soul appear is a bit frustrating to me, but that's still good.

Good job !

Done ;)

Quite a fun game ! I really loved the art and the sounds.

It was maybe just a little bit too hard, but once you're mastered the engine parts throwing technique, the game feels a lot easier x)

Good job !

(1 edit)

Done :)

Hey, just played your game ! I really liked the simplicity of the artstyle, it's quite pleasant for the eyes.

However, i found the game a bit too easy. Especially because i could often run trough the spikes like if there was nothing (see picture below). Also, the concept is quite good, but personnally i found the levels a bit too repetitive. To me it lacks a game mechanic that spices things up a bit.



All in all, your game needs just a bit more balancing to me, but it's still quite good, so keep it up ! 

NB : j'espère que ta chaîne marchera, je te souhaite bon courage pour la suite ;)

Done !

A very unique artstyle and gameplay ! I liked that ! 

Good job :)

It's okay mate, we're all here to learn anyway ! Good luck for your game :)

Thanks ! :D

Done ;)

An interesting and cute little game ! It took me a little while to understand what i had to do but that was quite fun ! 

Keep it up !

I liked it indeed ;)

Intense and fast, i like that ! Also, i really enjoyed the efficiency of the game : no fancy things, just pure gameplay :D

I don't have a lot to say, just that i really enjoyed this entry ! 

Great job !

That was weird but extremely fun to be honest x)

When i first played the game, i was like "wait, what ?" but after few games, and especially the psycho mode, i think this entry made me laugh the most (in a good way don't worry). I had a lot of fun playing it, thanks for that.

Now, there is also room for improvement : i didn't get the take on the theme to be honest, and also, i don't know if that was intended but the psycho mode is too much bright for me, i mean, we cannot see anything.

Still, that was a great concept quite well made ! Good job !

Done :)

Hey, that was a fun game, i had a great time playing it !

Loved the gameplay, even if the enemies are too much unpredictable x)

I noticed the bullet speed changed depending on how far my cursor was, this is probably because you didn't use a normalized vector for the aiming, so try doing so next time ;)

Well, that was stressful and intense but quite cool ! Good job !

Done !

That concept was quite good actually ! Your french is actually not that bad x)
I repect the efforts you put in such a game :)

Unfortunately, in my opinion, making minigames into a game is actually pretty hard, especially in such a short time, without sacrificing too much the quality of each of those minigames. I would recommend to focus on few minigames first instead of trying to put as many minigames as you can into your game. Doing so, you'll be able to implement some feedback into your game, a goal for the player and so on ...

But keep in mind that this is promising, so don't give up ! Keep up the good work ;)

I really liked your game, good job !

That was fun ! I really liked the gameplay and music, it felt good ! 

I would just recommend to speed up the bullets a bit, because at some point it's impossible to play ...

Still, that was really fun ! Good job :D


Done !

That was unexpected, but still that was good !

Keep it up !

It was quite good for a first jam, congrats !

What a creative way to stick to the theme ! I really liked the gameplay, and you made me smile with your puns x)

Good job mate !

Done ! :)

An interesting game ! Loved the mechanics !

Keep it up ;)

Done 

I spent way more time on this than i expected x) 

Even if the graphics are not super polished, the music gave me a great mood to actually find a way to collect the last banana.

Keep it up ! 


(i was really happy to get it)

Done :)

Simple and efficient gameplay, i like that ! Had quite some fun with your game !

A bit of music would have been the cherry on top, but that still a good job !

I like that mindset ! Good luck mate :D

Done !

Just tried your game and well, i felt a bit lost and i didn't even understand what i had to do ... I went into random portals without any clue on what i was doing, and when the timer went out i just ended up swimming to the edge of the map, and finally quitting.

There is a real performance issue though, and i think this is only due to the grass.

However, i really like the chill atmosphere of your game !

Keep it up !

Done :

(2 edits)

Just played your game and to be honest i'm a bit split :

Good points :
1. The minigames are fun 
2. I love the art and the atmosphere
3. The music is calming and cool
4. The head tilting :DDD

Very frustrating things :
1. The enemies are too many !!! Plus they pop from nowhere, which makes it impossible to predict
2. The hitboxes are waaaaay too big, especially the player one (see picture below, i genuinly died here)

3. The fact that you have to do all the way to the next minigame again when dying or losing to a minigame
4. After finishing a minigame, the dead enemies spawn again, which is extremely annoying

All in all, your game needs just a bit more balancing, but it's still quite good ! Keep it up mate ;)

Done ! You cannot play mine since it's only downloadable and the submission period is over so i can't add a webGL build

Nice little game ! This reminds us that good music can give a good atmosphere to the game !

Without the freeze bug at the end, i have nothing really to say, good job !

Yeah, i managed to get 5 stars everywhere but i had like 200 bugs to solve xD (relatable btw)