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You may say you need an artist, but that’s some good scenery, combined with the ambient sounds.

At first I was very confused because I was using A and D but unlike the arrow keys, W and S don’t work.

The squirrel needs a bit of coyote time or to be able to jump while holding the jump button down instead of when pressing it. If I try to play it faster, I keep sliding off logs.

Regarding people saying there’s no increase in difficulty, I agree, but I got an idea - making it so that you can carry an unlimited number of acorns but each acorn decreases your acceleration and deceleration so the squirrel becomes harder and harder to control and the player has to make a compromise between ease of movement and carrying capacity.

(+1)

Tnx for playing. I hate my art and was going to quit after i saw how i drew a squirrel... But i appreciate it. 

I used getinput for movement so both the arrow keys and AD work, but using AD didn't occur to me. 

For the difficulty there are alot of ways to implement it, like limited time or increasing the logs speed... But i wanted to have a calm game for the player to feel relaxed creating the forest with each nut