We tracked the problem down us not parsing floating point numbers from our Tiled map files using CurtureInfo.InvariantCulture. If you want to give it another try you can set your regional format on Windows to be UK or US or alternatively try out this patched version:
https://drive.google.com/file/d/1wTm60Y_iaD98PfJrNmkNUkNvXkPLtlj8/view?usp=shari...
Thanks again for trying out our game.
Viewing post in Robots And Zombies jam comments
Although the assets look shop bought, many of them were in fact created by Dan (our artist). Here's the large robot, Chunk, on his Sketchfab page. He creates these in Blender and textures them in Substance Painter.