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this game... satisfies an itch i never knew i had... an itch to destroy... to create mischief... to play tricks...

i thought i could be entertained by mere child's toys before i played this game... but now i know... indie games are not only the future... but the pinacle of the medium...

in this game you play as the titular doremy and bounce around the house like a foamy flintstone's phone... pretty inovative content and i'd love to see more of this... much better than some of the modern works i can think of and name...

but doremy has some tricky obstacles to face... this is not a game that can be sleptwalked through by nintentoddlers, but rather a challenge of finger motions and intellectual prowess that challenge the brain as opposed to who has the fatest fingers...

sometimes... i look at the screen... i see doremy... and i wish i was a bit faster and she too would inheriet my speed... for the slingshotting mechanic is far less useful in this gameplay that demands precision in every action.... and i wish the gameplay didnt feel as incidental as it is.... i hit the barrels, i hit the ice, and i feel... i am i truly winning? what will make the game end in my favour...? these are but slivers of imperfection in the otherwise priceless apartheid mined emerald that is this game... you won't find any thing else like it, that's for sure!

looking forward to the next project these persons of interest work on... if they can muster up something else, that is...

Thank you for deigning to play our game Death_knel..! I hope that we can satisfy you in the full version!