Nice visuals and smooth character physics. Liked how extra lives = greater arsenal. Fun map to navigate and loved the old school text boxes to aid the plot. Boss difficulty scaling was a little off imo. He got too fast too quickly and rinsed you in one attack. Great idea to make him bounce unpredictably off walls but I personally found the battle too frustrating (may just be my appetite for difficulty though - I'm the guy who played Dark Souls for 10 minutes before throwing my PC out the window). All in all, really tight little game. Great work!