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(+1)

Nice visuals and smooth character physics. Liked how extra lives = greater arsenal. Fun map to navigate and loved the old school text boxes to aid the plot. Boss difficulty scaling was a little off imo. He got too fast too quickly and rinsed you in one attack. Great idea to make him bounce unpredictably off walls but I personally found the battle too frustrating (may just be my appetite for difficulty though - I'm the guy who played Dark Souls for 10 minutes before throwing my PC out the window). All in all, really tight little game. Great work! 

Sorry you had a poor experience. I'll try to improve the game on a post-jam version. In any case, which boss are you referring to? The first one or the other two?

(+1)

No it wasnt a bad experience. I'm just a bad gamer :D First boss 😞