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(+1)

That's high praise, especially coming from one of my favorite games of the jam. Thank you very much! I'm glad that you enjoyed it!! :]

(1 edit) (+1)

;)


Although maybe you should allow full screen for the WebGL version, sometimes I click off accidentally :)

(+1)

Haha, unfortunately the current solution already counts as 'fullscreen'. The GMS HTML export seems to not want to scale automatically, and trying to program it manually sounds like a new, special kind of awful. :p