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(1 edit)

This is a really impressive for a fangame and I'm really looking forward to the full release. This game has a lot of potential

bugs found:

1) I had two forester huts and decided I only needed one at the moment and destroyed one and also accidentally destroyed the cloth workshop. Later, the owl that worked a the the second forester hut moved to the cloth workshop and the original cloth workshop owl did not change jobs so now I have two cloth workshop owls and one forester owl.

2) Saving and quitting while crafting is in progress (In this case shovel) halts the progress with only the option to cancel upon loading the save. Canceling does not allow you to start over and remains the only option so that you can't craft, but will be infinitely refunded the ingredients from canceling over and over

QoL suggestion: 1) Equipment switching can be mapped to scrolling the mouse wheel and make it clear that you can switch using the number keys. 2) Fullscreen mode. 3) Ability to manually move owls between houses (I'd like to get them to move out of the tent and into a house or simply for organizing) 4) saving volume settings

Oh, my... I checked late. It will be fixed next week's update. I'm sorry for the late check!
I'll consider your suggestions. Great ideas, but if development time is tight, priorities can be pushed back later.