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Whooooa! This combat system is unforgiving!

What I liked:

  • The graphics are one of a kind. The chambers are super nice to look at and the colors are big contrast to the danger everywhere. I think that is a good choice! The enemy models are also great!
  • The movement is really snappy and feels great
  • I like that enemies are dropping stuff. I sooooo like drops and find them heavily rewarding. Also the variety of drops is nice. (a lantern that brings you to a random room ... cool stuff)
  • I liked the fights that were easy ^^ those I could manage, because winning is always fun ^^
  • I really liked your interface. Good job on the inventory and the book there. All in all this has a solid visual style.

What can be improved:

  • Only one thing: Maaaybeee add a difficulty slider somewhere that defines how fast the needle in the fights is moving ^^. For me it was mostly too hard to hit the spot. Especially the bomb was impossible to hit for me.

Apart from the difficulty: a great entry!

A big thanks for you. Very detailed. I'll absolutely consider difficulty level in my next game.