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(+2)

Things I liked:

I don't often enjoy Japanese cartoon games, however the gameplay was enough to make me leave my pre-judgments at the door.  

The 3 primary mechanics of hitting a ball as far as you can are really moreish; after each attempt the player wants to try again to get a better distance.

The sound effects were great too.

The menus/texts/sfx really reminded me of lots of games I played as a kid - even though I'm not too keen on the art style, the game definitely felt nostalgic (I assume that's just the style).


Things I didn't like:

The artwork - though I know the quality is good, and it's really flush with the game; it's simply not to my taste.

When mashing ''B'' it would have been more satisfying if the power bar flashed or lerped somehow to give the player more of an actual ''power'' feeling (if that makes sense).

When pressing the ''X'' button there should be more margin for error, I wish you could accidentally press it early and miss/reduce your power by 50% etc.


Bugs found (I play on Windows 10 and use Google Chrome):

When playing the browser version, after completing a stage and during the scene change; the music lags briefly (I thought my laptop blue-screened lol).

When downloading the ZIP to PC I couldn't see the screen (I sent screenshots on Discord already).

(+2)

Super duper appreciate the feedback! We're thankful you gave it a shot and glad you could find some fun in the gameplay and nostalgic elements (which was ultimately something we were shooting for... I personally grew up with an SNES controller in my hand). You're the first to mention the LERP possibilities for the power meter and I think I have to agree with you here. It would be pretty rad if the meter seemed to pull against you a bit and give you the true feeling of "building" power. Much appreciated! Cheers!