Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you for the feedback! ^^

The current idea is to kind of dodge the enemy's line of sight, but I can definitely see why this can be frustrating. Submitting also only works when standing directly next to an enemy and it also only has a certain chance to work. This chance is calculated from the kinds of status effects on the player. Though, I am currently rethinking parts of this system as it really is rather confusing and weird...
There are a lot of items that can cure confusion and sleep, and confusion itself should be a rather rare effect (I think only 15% on Psybeam?). Though I can definitely understand the frustration coming from getting put to sleep, especially without the hypnosis kink activated that triggers scenes and makes the attacker disappear afterwards.
I'll see if I can make these systems a bit more fair in the future!