Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I'm aiming for June for the next build since the game will turn 1 year old by then, but I don't know if I can make it because this next build is packed with a ton of content and extra features, such as optional scenes and a new phone system I'm trying to learn how to use. People told me the days were a little light on content, so I'm trying to pack more events and scenes into each day. What might end up happening is an early release of 2 or 3 days' worth of content in May or June, and the rest of the week hopefully a month or two after. I've been having a LOT of ideas lately, and some of them conflict, so choosing which path to take with the main story has been really tough, and that's slowed down the production quite a bit. But I'm scripting and scripting away, and you'll have it in your hands eventually. :)