We are HAMMERING away on this, trust me! Trying to get S2E4 out as fast as possible!
VictorSeven
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Hey! Thank you for the kind words, and the helpful feedback.
I've just gone through and fixed all the issues you listed. Appreciate you taking the time to list them. And super glad you like Galka; she's one of my favorite characters to write, as she flips the script on you. She's the only one who you're not trying to solve a problem for. She's solving YOURS. And I don't see that a lot in this genre.
Hey! Appreciate the feedback!
Yeah, the double-explains were pointed out and need to be shored up. Even though Season 1 got a rework, it's still in need of some heavy polishing. The early renders are garbage and as the story progresses, I become less and less happy with the writing.
As far as the girls go... Are you still playing the build, or have you finished it? I don't wanna say too much because of spoilers, but I went with a very Something For Everyone approach. I don't cover quite everything, but there are a couple of thicker girls like Kanako and Saffryn in there.
And as far as Kageshini goes, the next patch is a Main Story patch that features her VERY heavily. I'd love to have all the girls get some spotlight on a rotation, but I also have to consider what makes sense in the story, and given her limitations, I felt it was better to leave her more of a mystery for now until you actually get to meet her face-to-face.
Again thanks for the feedback! Making notes on the double-explains so I can go back and shore those up.
Appreciate the kind words. I hope my logic sort of makes sense.
I feel you on the scheduling thing. Dunno if you watch TTRPG content, but I do have an ongoing game that's preserved in my Twitch Collections if ever ya want something extra to watch. https://www.twitch.tv/collections/V__T1BiR9hfcow
Mystery is a very tough subgenre to write. You have to balance the intrigue of what's going on but also leave room for the reader to come to the conclusions, because the draw of mystery is figuring things out before they're directly stated in the work. I should probably mention I don't specialize in mystery, so the gaps I left in characters mentioning things so that the reader could put the pieces together without being outright TOLD what the answer is may not have presented as well as I'd hoped. Most of my experience is in the Fantasy genre for my 24 years of writing experience, and though I've been a professional Dungeon Master before and have run plenty of tabletop games over the past 6 years, writing a mystery for tabletop players and for an AVN like this are two very different things.
What I was HOPING to do was set up all the details and let YOU, the player, connect the dots before they came together in the story. If that made Aurum seem a little dumb or oblivious, I suppose that's a side effect of leaving that sort of room for the player. In having had many, many different TRPG players, readers of my series, and players of WCA, I've learned that everyone figures things out at a different pace, if at all in some cases. Someone like you, cursed with a fast pace, is going to figure things out much quicker than someone who takes a while to connect the dots. And I can't write for only one type of reader, so I did what I felt would make sense to the majority of readers.
That being said, hope you enjoy the rest of the game :) I do appreciate the feedback, as it will help inform how I do things in the future.
我正在使用谷歌翻译来回复此内容,所以我希望一切都表达正确。
非常感谢您的好意!我真的希望在这个类型中做些不同的事情。我从小就玩这些精彩的 SquareEnix RPG,这些角色写得很漂亮,很仔细,但他们从来没有给你机会去探索你与这些角色的联系意味着什么。同样,在成人游戏类型中,“故事”总是这些可笑的借口,让你转向下一个顽皮的场景。我想弥合这两种类型的故事之间的差距,并包括两个世界中最好的部分,同时丢弃两者中最糟糕的部分,如果这有意义的话。
我很高兴你喜欢这个故事,因为这是我做这个项目的首要任务。我是一位出版过两本书的奇幻作家,有近 25 年的写作经验,我的专长是角色。我觉得我可以利用这项技能,真正提高成人游戏中情感联系和故事深度的标准。我很高兴看到它产生了预期的效果。
我试图让一些内容尽可能真实。我当了 12 年的保安,还教过跆拳道,所以写出我所知道的内容意味着每个场景的细节都是可信的。尤其是那场打斗场景。我真的想奖励那些恰好拥有这种打斗知识的人,我很高兴它能跨风格翻译。我很好奇你练习的是什么武术。我祖父年轻时是洪拳的学生,这也是我最初接触武术的原因。
我没有任何语言的官方翻译计划,但如果中国市场对这样的项目有很高的需求,我肯定会考虑。我很高兴你玩得很开心,谢谢你提出在中国互联网上推广它。我以前在 italki.com 教英语的时候有很多中国学生,我对这个地区及其各种文化情有独钟。
再次感谢您的赞美!
So, most older security radios, including the ones I've worked with, have attachments you can put on them such as lapel mics/parrots or sleeve/earpiece attachments. They still require the base unit to function. What I'm trying to sell here is that there is the base unit on his waist and he's got it hooked up to a sleeve mic. Unfortunately, Ai Shoujo doesn't have any really good cord attachments (or didn't at the time) so I didn't bother trying to show the attached "cord." You'll find I did the same with Galka and selling the illusion of a parrot/lapel mic.
Good eye for detail, though!
That's a really good explanation, and I can sort of see what you mean when you say it that way. I'm still tossing around the idea of individual ending scenes for each girl when you complete her side story, but being a harem story, I'm not sure how well that'll work. And I still may be the wrong person to write it, as someone who is never having kids. But I do appreciate your explanation and perspective.
No, and I don't think that's a kink I'll be adding for a few reasons, one of which being the science of the worlds. Most species' biology isn't compatible with human biology. So if that's a kink you're looking for, sorry to disappoint, but no plans to add pregnancy thus far.
WCA is a lot more about the story and the emotional connection than the kinks, though, so if you're hunting for a specific kink or fetish, there are way better games for that. If you're looking for story depth and emotional tension, where intimacy really means something, that's more in line with what WCA is about. Yes, we do explore certain kinks, but I find it hard to include things like pregnancy because it's something I'm not into, and writing something you have no love of can really feel cheap and do it a disservice to those who DO like it. And I don't wanna do that with something that someone loves.
Hope that makes sense :)
Hey! The 1.0 release saw the Season 1 Rework, completion of Season 1, and finalizing of backend systems so there will be no more restarts.
We're currently on Season 2, and a lot of content is still being made. None of the DLC characters have been released to supporters or public yet, and only about half of the Core cast even has side story scenes. A lot of the content is still being made. We will have a side content patch out within the next couple of months that will bring 4 girls up to a total of 5 side scenes each. After that, there will be a main story patch.
Thanks for the kind words! We have a wonderful Discord community, and you're welcome to join!
Hey! Since the 1.0 release, all backend systems have been finalized. If your last save was in the beta version (0.*.*.*), this is the last time you'll have to restart. If your save was from a version after 1.0, you won't have to restart at all.
The story is currently on Season 2 Episode 3, and the next update will be a side content wave featuring 4 girls and a surprise scene from a secret 5th :
Main story will be updated in the patch following to Season 2 Episode 4.
Yes! That's a nod to VertigoAVN, who made the texting system for WCA! You can find it here: https://vertigoavn.itch.io/crimsonhigh
Lot of this comes from my own experience, and I really wanted the player to be immersed, so I based a lot of things in reality but gave them a fantasy twist. Enough familiar to be comfortable, enough different to feel that joy of discovery.
As for the goblins, they're probably my crowning achievement. I'm a very Against Type writer, so I like to take common tropes and expectations and turn them on their heads. I wanted to take a characteristically "ugly" race and see if I could make them cute without losing what made them goblins. I was tired of the short fugly ones and I was tired of just "green humans" being called goblins, so I wanted to redefine what a goblin love interest could look like. Quite proud of them... so I had to make more lol
1.3 added the entire main story Season 2 Episode 3, as well as 1 more secret character and a few side story scenes. Make sure you have 1.3.0.4.
Also if your save is from one of the beta versions (before July, version 0.x.x.x), be advised your save won't work with the full release version (version 1.0+). If you have a beta save, due to finalizing backend systems, you'll have to start over one last time. Thankfully, because this is the full release, there will be no more restarts, as backend systems have been finalized and there should be no new system critical variables.
I've found that I can engage in discussion and create a fan about 70% of the time. Most negativity is based on an assumption, and some of those are my fault for having an outdated description lol. Thanks for the kind words, and we have character voicemails in the Discord if you're interested in stuff like that!
Hey, glad you enjoyed the project! Thanks for all the feedback! We have character voicemails in the Discord, and I post extras whenever I can.
Not surprised at all about Wither. She's become the fan favorite by a long shot.
And I'm working on getting the main story to the point where the Rebirth Ceremony is available and we can start helping some of the girls with their issues.
Very rarely do I ever like to make a character "mwahaha evil because I wanna be evil." I feel that's lazy. Avatar has some of the best writing I've ever experienced in a show, and I like to lean into grey morality more often than not. There is a reason Cecilia is the way she is. It's trauma-based because of the way she lived. She is a character that is very clearly in need of professional help. And once I have the main story to the right point, the player will be able to choose to either get her professional help or to not have her in their playthrough anymore.
Druthari, our Dark Elf security officer, is another example. She has trauma-based anxiety/panic attacks with specific triggers. She's a very closed-off person whose walls take time to work through. But once she explains her past history to you, everything makes sense. I have a lot of characters like this that have emotional hangups they can't solve on their own. But I also like to flip the script and have a character who is reasonably healthy who sees the main character's hangups, and instead of you fixing her problems, she's trying to help you work through yours.
For me, it all comes together as this wonderful living, breathing world where the characters are deeply crafted like in several of the AAA games you mentioned, these lovingly designed, complete characters that in those games, you never get to explore your connection to. I take that and I splice it with the Adult Entertainment genre, which typically has abysmal story and character depth, but DOES allow you to explore your connections to characters, physically and emotionally. What I hope for is the best of both worlds. Characters with depth, personality, and endearing nature mixed with the option to explore what that means to you in a setting where the story is rich and rewarding in its ups and downs. I like to write in a way that plays the strings of your emotions in such a way that the darkness amplifies the light.
Over the nearly 4 years I've been working on WCA, I've learned that this style is not everyone's cup of tea, and there's no mold I can fit myself into to please these people. So again, I understand if the story is a little too... dire for some? The point of making dire events happen in the story is to make people CARE. And when people CARE, the romance they experience is sweeter, because they feel they've made that difference in that character's life. That's what I'm setting out to do. Not to be a sadist and break hearts by offing someone's favorite girl. That's a big no-no in this genre lol
Well, if that's the kind of player you are, you might find WCA enjoyable. I'm very interested to hear how you feel if you end up playing for a bit.
There are 49 total planned love interests if you include the 21 DLC characters. We're still in the early stages of Side Content (this becomes available in Season 2), which is each girl's romance route that you get to play in the Free Time system you unlock eventually. NONE of these girls will die. Slight spoiler here, but one of the girls DOES suffer an attack in Season 1 but recovers. Cecilia (the yandere stalker) is an integral part of Aurum's backstory, so she's somewhat present during Season 1 of the story. However, she ended up being such a polarizing character (half want a redemption arc, the other half want her dead) that I moved her romance route to the Secret category. In a future episode in Season 2, you the player will get to choose whether or not you ever see her again.
WCA is built on the back of community feedback, and many voices have gone into shaping how this experience feels over the years. You're right in that I ABSOLUTELY need to update that description; for every one person who speaks up there are at least 10 who feel the same way who remain silent. That being said, there is a fair amount of emotional rollercoaster in this story, probably more than you expect from a typical adult experience you'd find here on Itch. But as a writer, I use these techniques not because I like bad things happening to the characters, but because the presence of bad things makes the good things sweeter by comparison. The shadow only serves to elevate the brightness of the light. I understand people get a little weary of tragedy and conflict in things they play with the intention of feeling good, and that's why I have my disclaimer at the top of the page. This absolutely could turn out to be everything you hate in a story like this, and if that's the case, I do apologize. I know I can't please everyone. But there's also a nonzero chance that you end up absolutely falling in love with a few of the characters and enjoying your time in WCA.
And it's when that happens that I feel the last 4 years working on this store were worth it. Appreciate your time, and thanks for giving WCA a shot.
So I will say that part of the description is about 4 years old, back when there were going to be stats for that kind of stuff (before my coder bailed on me and I had to learn Ren'py myself). Since then, WCA has turned into far more of a story than a game, and though yes, there are antagonists because I am an author, not a game designer, none of the love interests will ever be killed. That part was changed very early on.
That being said, it says right at the top, this is not a porn game. This is a story I'm telling that HAPPENS to have a bit of adult content in it. It's far more focused on emotionally connecting with the girls and helping them solve their problems, earning your closeness with them, than getting in and getting your rocks off. There are TONS of games like that out there. I'm trying to do something a little different. You're not playing the perfect ThunderChad McChickmagnet that automatically has everyone falling for him and instantly gets to bang whoever he wants. You're playing a real character, with a story arc of his own, with his own flaws and things he needs to overcome.
So yeah, if you're looking for just sexy time, you're gonna be disappointed. Though I do have H-scenes that are over 30 video loops long, you gotta earn 'em. And for that, you gotta be willing to put aside what you expect from a "porn game" and be prepared to engage with a story, which is what WCA is listed as.
It may not be your cup of tea. But ya won't know till you try it, will ya?