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I completely agree with the point mentioned by Wizard9000, that after one point of time it's really boring, and there's no point in doing so. Therefore, it would be better to make sure the game progression is good enough to retain players for a longer gameplay session. The level design could have been better and the game pacing needs to be bumped up more. 

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Personally I don't think it matters wether the game is boring or not. Although its very well made, I think the creator's intention is more to convey a message rather than actually provide super captivating gameplay

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A message without holding up players to play the game has no point. Whatever the intention is, the ultimate goal of any product is to make users stick to it to the last. 

Never thought about it as a product...