definitely a bug, fixed it now. level 28 has now been revealed after 5 years
supernapie
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Malpertuus is the name of an underground fortress from a medieval novel. It is also the name of one of my favourite paintings.
See also https://nl.wikipedia.org/wiki/Malpertuus
It is not directly about alcoholism, but rather about people who have to search rubbish bins for empty bottles and exchange them for deposit money at supermarkets in order to make some money. An empty bottle is 0,10 cents in my country... So collecting 500 of them a day would make 50 euro. 50 x 30 is the minimum wage 1500. I have to note that nothing special happens on day 30 of the game. There is no real end in the game...
Yes, and the Set card game was inspired by the Wisconsin Card Sorting Test (psychology)
You probably found the most important ones. Although the rope gun is so powerful, if you found that one you can get by without some others.
Anyway here is a list:
Spoiler alert!
Starting out in your inventory: homeblock
Every room has a map coin (39 to 44 total)
Every room also has a vending machine
Bubble spirits don't actually matter. 14 quotes in the world, 7 story pieces on Mount Hop
Other story items:
postcard
ancient maze scroll
Power ups which affect movement:
double jump suspenders
rope gun
parachute
flippers
scuba tank
wall jump socks
climbing belt
slide grip gloves
I tinkered a bit with shortening the time to get back into a new game... https://supernapie.itch.io/hopworld/devlog/273275/minor-bug-fixes-and-improvemen...
Happy to announce the Hopworld has opened its doors and secrets to the public!
Hopworld is a metroidvania with procedural generated maps, scenario and music with a focus on skilful platforming and exploration.
I wanted to make a game i can play myself and still be surprised about what the world looks like. Discovering something the machine made for me. This is a game for myself, but you can also look into the Hopworld, although we probably will never see it in the same way.
I develop mainly browser games with just javascript. Most games run fine, but sometimes i have some smaller bugs, which don't appear in Chrome. Sometimes things are just a little different in the itch app.
Two examples:
- focus/blur events of the window, used showing a pause screen
- no javascript window.prompt
It would be nice if i could debug these with a javascript console. Is there such an option in the app? Or do i have to try it in the version of the app which is on github?