Interesting idea. Has potential but currently very hard to control. Well done though!
Viewing post in Drop A Prop jam comments
Thank a lot for the review mate :)
I initially wanted it to be a easily controllable game but due to how unity has to handle reflections and raycasts it became very hard to control... I didn't have time to fiddle with it an fix i too because i already lost almost 12 hours to time zone issues and other problems