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(1 edit)

Thanks for the feedback :)

I can only speak for the programming part but here it is:

I personally did a lot of jam so after a bit of time you get used falling always in the same traps, so yeah the best advice I could give is to make more gamejams, and the most important, make more mistakes, but learn from them

To give another one, it’s also important to know how to exploit Unity features, here are 2 examples:

Unity have a really great pathfinding system but lot of its features are not actually shown, you can use com.unity.ai.navigation which is an experimental package made by Unity to have access to more of them

The new Input system have a split screen system integrated with it! It was a bit of a hassle to make it works with our respawn system but once it was there, it was really conveniant!

Ah i see, Thanks for the tips! This is only my second jam so i kinda failed miserably while making my game!

I already said it in my other comment but don’t worry too much about that! We all had our firsts jams and my firsts weren’t glorious either! The fact that you end the jam with a playable game and a fun mechanism is already really great

Yea, i understand your point! I am really happy with how this game turned out even if it isn't that great...