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  • Love the SNES feel to this.
  • I want to name myself!
  • No tutorial? Assuming not implemented yet since I start talking to a knight that says "I've taught you everything you need to know!"
  • Would love to move with WASD instead of arrows.
  • Secondary conversations would be welcome. e.g. talking to the same person more than once reveals easter eggs or other world information.
  • A nice touch I liked was having to interact with a location to enter - typically in these games you automatically enter on overlap but I actually prefer to interact to avoid mistakes.
  • Should offer a UI way to "Go Back a Level" and "Exit" from shop menus.
  • Overworld land could use some work too many square edges. Very sparse, an opportunity to fill with interesting things to do - e.g. broken down wagons and 
  • Favorite time in game was in the cave.
  • During the attack, you should remove the character user frame so we can see the action! Blocks your sweet animations.