Sounds great and the bullet patterns have a lot of variety, the art style its pretty inconsistent and the hitboxes are just waaay to big for these patters, some of them are almost imposible to dodge. Its still impressive for a game jam game and its still pretty fun even with those (personal) flaws
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Thanks!
I tried to make sure that at least 90% of the patterns are dodgeable, even if it's really hard at times, with the remaining 10% being too hard for me (but I think it's still possible to no-hit 100%). Still, the HP system gives you some leeway and the Laser lets you make a comeback if you make too many mistakes. I would like to improve the art style, hitboxes and make the player more comfortable to control in the future