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Definitely the bones for a cool experience! I think it spawned me facing away form the action so I was confused for a long while until I saw that I could rotate the camera. Obviously the feedback for attacks are a little lacking without animations or sound, but it's a neat idea for a hack n'slash kind of game. I didn't fully understand the different between the combo attack vs neutral attack, wasn't sure what the icon switching did.

I am a super big fan of the 2d in 3d space style, though the camera and camera controls bothered me whenever the camera would be blocked by a tree. Wasn't able to figure out how to get other enemies other than the wolves, but it was pretty cool anyways!

Thanks for checking it out. I noticed the camera often got a bit blocked when I was testing it, I think that'll be one of my priorities to fix first. Damage splash numbers and other UI elements to make things more clear are definitely a goal too. Again, thanks for the review!