Yes, totally not Pokemon. I actually really liked how you decided to render everything. Super cool to have a "2d" sprite with dynamic shadows. Seems like you put a lot of thought into how you generate the maps. Definitely wish there was more actual gameplay, would be cool to do something with the day/sun cycle. Pretty clean overall for what you have!
Viewing post in Definitely Not Pokemon Black/White 3 jam comments
Thank you so much for the feedback! This is definitely a project that I would love to improve on in the future, so I will take any piece of feedback I can have. The map generation was by far the thing that took the most time, but it was worth it in the end. I also agree that the lack of actual gameplay is a bit of a shame. So one of the first things that I would love to add is a way for the player to interact with the world. Maybe being able to talk with some NPCs and enter buildings (maybe the NPCs could have a routine to complement the day & night cycle?). And once I'm more comfortable with what I have, I can add actual battles.