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(+1)

I loved the hand-drawn artwork and character sprites! The idea of splitting up your hitbox into three separate mechanics was really cool to me. As for the bouncing mechanic, it took me a while to get it because it was lacking a little bit of feedback, but once I got the hang of it it was real fun bouncing on top the bullets, and the input buffering before the pressing space bar on top of the bullet was definitely a nice game-feel touch. 

Lovely game, and congrats on the submission!

Thank you for your feedback!

Player feedback is definitely an area for improvement from this build. We originally had more feedback by varying the animation and adding little "pow" cloud effects. Also I intended the pitch of the jump sound to go up a little on consecutive bounces to communicate that you're going higher and increasing the score modifier. Unfortunately it turned out not looking quite right and we didn't quite have time to redo them. This is something we'll definitely be working on correcting in later versions!