I loved the hand-drawn artwork and character sprites! The idea of splitting up your hitbox into three separate mechanics was really cool to me. As for the bouncing mechanic, it took me a while to get it because it was lacking a little bit of feedback, but once I got the hang of it it was real fun bouncing on top the bullets, and the input buffering before the pressing space bar on top of the bullet was definitely a nice game-feel touch.
Lovely game, and congrats on the submission!