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(+1)

I love the style of the game since it reminds me of the style of Star Fox for the snes. When started I encountered some studdering issues especially when shooting but it stopped after a few seconds. The gameplay is different when you compare it to the other games in the jam because it is rare to see 3D ones. In this case I just couldn't get the hang of it because I just kept running around in circles which prevented me from getting hit. It's difficult to make a 3D bullet hellt game for sure and in this case I think it would've been better if there were patterns to dodge like in Enter The Gungeon. I did enjoy the game overall and liked the sounds aswell. Good job!

(+1)

thanks for the feedback! I wanted to avoid bullet patterns for my game, making a more chaotic unpredictable bullet hell game. I do think you are right with some exploits to avoid being hit, and given more time would like to solve this by adding more variation of enemies with different attacks such as grenade, lasers etc. being harder or using different techniques to avoid.