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BittDragon

6
Posts
1
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A member registered Jun 06, 2021 · View creator page →

Creator of

Recent community posts

Thanks for your feedback. There should've been more of a tutorial to show where the turret is placed because it can be very confusing. Right now the turret which is closest to the last bullet you fired will be moved to the position of this bullet.

I really like the audio and the nice introduction to the game. The gameplay itself is really one dimensional though. I'd like to see this with more enemies, weapons, abilities, etc.

I love the style of the game since it reminds me of the style of Star Fox for the snes. When started I encountered some studdering issues especially when shooting but it stopped after a few seconds. The gameplay is different when you compare it to the other games in the jam because it is rare to see 3D ones. In this case I just couldn't get the hang of it because I just kept running around in circles which prevented me from getting hit. It's difficult to make a 3D bullet hellt game for sure and in this case I think it would've been better if there were patterns to dodge like in Enter The Gungeon. I did enjoy the game overall and liked the sounds aswell. Good job!

This is my favourite game for this jam so far even though I haven't even finished it and tried so many others. It left a really good impression since it is easy to understand creative and challenging at the same time. The learning curve felt perfect. Well done!

This was a really fun but rather short experience for me because I just couldn't help but run in circles due to it feeling like a cheat code for invincibility. I didn't get hit a single time using this and found it out really quick. I love the style and music but to me the gameplay is to one dimensional.

The idea was quite nice but due to the enemies firing in bursts they do have some blind spots which make the first two levels/waves way too easy. This game appears to be a rogue-like which is really frustrating when you have to replay the easy waves over and over in order to progress.