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(+2)

I like the self damage and gravity mechanics, it makes the game unique

I'm not a big fan of the music tho, it has the potential to be good, but the piano has a very midi sound, it doesn't sound the best. 

The bullet pattern can be frustrating to avoid because of the randomness created by the gravity mechanic but I guess it just takes time to get used to.

(+1)

Hi Hellsnake :)
Thanks for stopping by, I hope you enjoyed the game. I will pass this feedback on to our music guy, every piece of input is valuable.

I did enjoy the game! I'm glad you listen to feedback! Hope it helps :)

(1 edit)

Glad to hear! And yes! I listen to every single piece of feedback.
I realized I didn't respond to your frustration about bullet being hard to avoid sometimes. Do you think slowing them down a little would help? We gave the player a large health pool and pretty generous healing abilities because its near-impossible to avoid all bullets, but I want it to FEEL good, even if those stray bullets don't hit all that hard.

Yes, in most Bullet Hell games the bullet speed is really low, and the player hitbox very tiny (and often visible)

It makes avoiding patterns easier, and more precise

Thanks for your reply! For the "piano" I used Vital to create a synth and the melody. Is it too midi? I will listen again and try to make it sound better