Interesting entry, first I've seen with a storyline! Would have been more fun I think if it had twin-stick like controls, or some way to lock the facing direction and strafe. But pretty cool nonetheless.
Viewing post in The Final Test jam comments
Yeah, In order to get a half pixelated, half smooth effect, I had to render the game in two separate viewports, and this screwed with the mouse tracking, so I couldn't make the mouse work for twins stick controls. And to keep them consistent, I did the same for the controller controls. Thanks for the feedback!
And again I totally agree that the shooting is a bit rough, but that's just how it goes!