Heavy Stance is the best stance. :] Even in this early state, clone drone already feels like a Jedi game. The physics are very similar, I would love to see some more movement options. Outmaneuvering enemies was one of the most satisfying parts of Academy.
I definitely agree the auto block is better suited to this game, although I'm not sold on the easy arrow deflection. I feel like there should be a limit to how many arrows you can block in a small time frame, or perhaps the arrows should unbalance you like sword strikes?
Do you plan on adding other weapons? I wouldn't want to see anything as abstract as dual wielding; but things like spears (replace overhead attack with thrust, smaller hitbox, no arrow deflection) , sword and board (significantly less stagger on block, limited reach, maybe shield bash instead of kick?), or heavier weapons like a warhammer (very slow, lots of stagger or even knockback on block). This game has so much potential, really excited to see where it goes! :]