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I personally think it's a really great game! One of the games I enjoyed the most this jam. 

I loved how you added a synth lead on v0.7 and the bass on v0.9. Still make sure your loops are fully seamless as you can cleary hear when the loop restarts.

While I have nothing to complain about here are some minor issues to think about in general:

- Sometimes for example I typed "left" instead of "l", you could have still accepted the full words (up, down, left, right), or not?
- I feel like you have to guess how many blocks you have to move to reach a certain point. Maybe it would have made things easier to add a very light (toggable?) grid to be sure how many blocks you want to move. Did you have any thoughts about this?

cheers! /alex

First of all, thanks for the kind words, this is the first game jam I took part on and I also started the development kinda late, since I had no idea of what to do for the half of the week, so it's really cool to see people playing my game and leaving positive comments.

I absolutely agree with everything you said. The problem with the music loop (and the fact that it gets ultra repetitive after just two stages) was a thing that I realized only the day after submissions ended, since I left to do the music at the end of the development, I was tired and just wanted to end it as quick as possible to go to bed.

About allowing the player to type "left" instead of "l", that is a thing that I didn't accounted for, but I can clearly see this as an improvement, for sure. And also, in retrospect, how did I not think about adding a grid? Well, thank you for the amazing feedback!