Very solid traditional shmup, with great presentation and entertaining patterns throughout.
I would say however that the ship is a bit on the slow side versus how fast most of the patterns are, and would also be nice if your laser could keep cancelling bullets the whole time it’s running (and maybe shortening its duration to compensate).
Additionally, I believe that submitting the combined total scores from game overs up until clearing the game to the scoreboard is a pretty strange choice, seemingly making 1CC’s not worth going for since they don’t actually reset your score by the end of the game.
[edit: score before game over was about 950k, then pushed to a little over 1.0m after continuing since I died literally on the final boss’ last pattern]
Though to end on a more positive note, stage 3 was a lot of fun, maybe minus the rehashed stage 1 boss near the beginning.