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Hey

Great demo you got there!

I liked how you implemented the grass and volumetric clouds. Daynight cycle was cool to see as well. 

The state machine used for chaining animation was an interesting idea and of course points for the procedural generation.

What could have improved and made this demo a well rounded one, would be to add a bit of AI and some basic gameplay.

Keep it up and wish you all the best

Thanks! Yep I totally agree with you there, AI would have helped immensely. I got a little too invested in the graphical portions, which gave me less time to deal with making an actual game. I couldn't help it, the graphics stuff is just too cool!