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(+1)

Nice idea, and it plays smoothly. I'm curious why you create each navigation drawer's  items in the events? Wouldn't it be faster (development time) to set up the drawer in the editor? And maybe some comments for the events to describe what's happening.

But other than that, its a neat little demo.

Thanks for your feedback!

I agree that comments were lacking to describe each event.

My idea is to have little visual information on the editor screen, in case you want to create some other mechanics for the game.