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(+1)

hi i have so feedback for you i just caught the v.n. crashing but i managed to save the crash log *( traceback.txt )* i hope this will help you to create a patch for this great V.N. that's got me hooked !!!

====================================================

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script_chapter_2.rpy", line 1650, in script

    call screen hlmap1

  File "renpy/common/000statements.rpy", line 570, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "game/script_prologue.rpy", line 289, in execute

    screen hlmap1():

  File "game/script_prologue.rpy", line 289, in execute

    screen hlmap1():

  File "game/script_prologue.rpy", line 291, in execute

    imagemap:

  File "game/script_prologue.rpy", line 293, in execute

    imagebutton auto "gui/mm_return_%s.webp" xpos 22 ypos 944 focus_mask True action Jump("worldmap") alt "Return" hovered[ Play("sound", "audio/click.wav") ]

Exception: Imagebutton does not have a idle image. (auto=u'gui/mm_return_%s.webp').

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/script_chapter_2.rpy", line 1650, in script

    call screen hlmap1

  File "renpy/ast.py", line 1969, in execute

    self.call("execute")

  File "renpy/ast.py", line 1957, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "renpy/statements.py", line 278, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 570, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "renpy/exports.py", line 2983, in call_screen

    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)

  File "renpy/ui.py", line 298, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3101, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)

  File "renpy/display/core.py", line 3512, in interact_core

    root_widget.visit_all(lambda i : i.per_interact())

  File "renpy/display/core.py", line 567, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 567, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 567, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/screen.py", line 432, in visit_all

    callback(self)

  File "renpy/display/core.py", line 3512, in <lambda>

    root_widget.visit_all(lambda i : i.per_interact())

  File "renpy/display/screen.py", line 443, in per_interact

    self.update()

  File "renpy/display/screen.py", line 631, in update

    self.screen.function(**self.scope)

  File "game/script_prologue.rpy", line 289, in execute

    screen hlmap1():

  File "game/script_prologue.rpy", line 289, in execute

    screen hlmap1():

  File "game/script_prologue.rpy", line 291, in execute

    imagemap:

  File "game/script_prologue.rpy", line 293, in execute

    imagebutton auto "gui/mm_return_%s.webp" xpos 22 ypos 944 focus_mask True action Jump("worldmap") alt "Return" hovered[ Play("sound", "audio/click.wav") ]

  File "renpy/ui.py", line 952, in _imagebutton

    idle = choice(idle, idle_image, "idle", required=True)

  File "renpy/ui.py", line 946, in choice

    raise Exception("Imagebutton does not have a %s image. (auto=%r)." % (name, auto))

Exception: Imagebutton does not have a idle image. (auto=u'gui/mm_return_%s.webp').

Windows-7-6.1.7601-SP1

Ren'Py 7.4.4.1439

Homelander 0.02

Wed Apr 27 12:23:37 2022

(+1)

Thank for pointing this out.  The v0.02b that's up  on the page currently should fix this glitch.

your welcome i'm glad i can play my part in helping !!!