hi i have so feedback for you i just caught the v.n. crashing but i managed to save the crash log *( traceback.txt )* i hope this will help you to create a patch for this great V.N. that's got me hooked !!!
====================================================
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script_chapter_2.rpy", line 1650, in script
call screen hlmap1
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/script_prologue.rpy", line 289, in execute
screen hlmap1():
File "game/script_prologue.rpy", line 289, in execute
screen hlmap1():
File "game/script_prologue.rpy", line 291, in execute
imagemap:
File "game/script_prologue.rpy", line 293, in execute
imagebutton auto "gui/mm_return_%s.webp" xpos 22 ypos 944 focus_mask True action Jump("worldmap") alt "Return" hovered[ Play("sound", "audio/click.wav") ]
Exception: Imagebutton does not have a idle image. (auto=u'gui/mm_return_%s.webp').
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script_chapter_2.rpy", line 1650, in script
call screen hlmap1
File "renpy/ast.py", line 1969, in execute
self.call("execute")
File "renpy/ast.py", line 1957, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "renpy/statements.py", line 278, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 570, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "renpy/exports.py", line 2983, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3101, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3512, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 567, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3512, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/script_prologue.rpy", line 289, in execute
screen hlmap1():
File "game/script_prologue.rpy", line 289, in execute
screen hlmap1():
File "game/script_prologue.rpy", line 291, in execute
imagemap:
File "game/script_prologue.rpy", line 293, in execute
imagebutton auto "gui/mm_return_%s.webp" xpos 22 ypos 944 focus_mask True action Jump("worldmap") alt "Return" hovered[ Play("sound", "audio/click.wav") ]
File "renpy/ui.py", line 952, in _imagebutton
idle = choice(idle, idle_image, "idle", required=True)
File "renpy/ui.py", line 946, in choice
raise Exception("Imagebutton does not have a %s image. (auto=%r)." % (name, auto))
Exception: Imagebutton does not have a idle image. (auto=u'gui/mm_return_%s.webp').
Windows-7-6.1.7601-SP1
Ren'Py 7.4.4.1439
Homelander 0.02
Wed Apr 27 12:23:37 2022