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(+1)

Wow! Thank you:)

Admittedly, my reliance on so many particle effects, particularly during the explosion sequences, tended to overpower the visuals to the extent of obscuring sight of the projectiles.   

Fortunately, I'm currently working on an update to address this issue, in addition to incorporating such features as life limitations, scoring, power ups, and mid-air collisions.  While the parameters of the jam currently forbid me from updating the product until the rating period has elapsed, I should hopefully have a new and improved version of the game, uploading within a week.:)

Thank you again for the compliments and feedback:)

Cheers!