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(1 edit) (+1)

Enjoyed this a lot! It was really satisfying getting the meat to finally land on the BBQ and then the plate. I didn't feel like I had any real control over the direction the meat bounced, or how far, but that was part of the charm in a way.

(1 edit)

It was indeed meant to be tough to control, but if you know the secret, you can control it. The 'How To Play' menu contains hints as to how to control it, and I wanted the difficulty curve and experimentation to be the thing that would teach the player (a bit like Breath of the Wild, where the entire starting area is a sandbox to learn the mechanics of the game).

 The level 1 only has 1 meat piece to juggle, so you can get used to the controls, while the following levels have increasing difficulty (level 4 and 5 have 3 meats to juggle at once).

 If you want a breakdown on how to control it, the more close to the center you hit it, the farter it goes. hitting it at the bottom or the top will allow smaller vertical momentum gain, for more accurate control. Also, you can control how much it goes to the left or the right by how far you are hitting it from the center horizontally.

By the way, you don't need to click on the food specifically. The hitbox is meant to be forgiving, by allowing the click to work as long as you click on the 128x128 pixel square sprite of the meat object.

Thanks for playing!