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Pixel Survivors 0.9.1.5. jungle stage clear

Finally. almost full upgraded just to survive.

To fight the boss in the jungle stage is fun. however, to survive there may be not so much fun. better get well prepared.
The feature of the jungle is simple. One would soon be overwhelmed by huge amounts of enemies in the first couple minutes.

I'd suggest to go with the Rouge, who has high damage, attack speed, and move speed. the only thing you need is to get some aoe ASAP.
As for the choices of skills, my suggestion would be: AtkSpd, Dmg, main Atk(up to 2), Crit, sub Atk, and then the rest of them, in order of priority. Illusion Mirror is also strongly recommended as one of the main Atk skill.
Floods of threatening enemy? Fear none. They will suffer in a bullet heaven.

and for the bug report:
1. I hope that we could keep this as a feature, instead of a glitch.
The robot pet in the jungle will collect 500 exp for ya. If you already have 5 Atk skills, and the robot gives enough exp for 2 lvls, you might get the 7th Atk skill, depending on the lvling opinions you have.

2. saw this mentioned before. but chest and loot out of reach is really annoying.

3. enemy shooters (stumps?) might somehow leave the fighting area, but they keep attacking from outside the map. suckers...

4. if you pause the game and continue, the game continues. even when you have an item to confirm or skills to pick.
ok that's the trick I've been using to set my favorite Atk skills, in the price of losing one skill chance.

5. The 30-minute boss stopped chasing me after I froze it and ran away for about 2 screens, just got there once, so not sure if that is repeatable.
When I moved toward it, the same lag from Vengeful in version 0.9.1 seemed to appear again.

6. The slimy boss has a special leaping body slam attack. but its mechanism is more like a dash attack. one will get hit if on the track of the boss. however you won't actually get hurt in the red warning area. yes slime not touch.

in the end, I'd suggest to add an optional list showing the current levels of all skills. something like the game that you pay homage to. would be easier to have a idea about how the build goes.

that is everything I could recall so far. see you next update.

(+1)

- In the current version, items that fall outside the wall will be moved to the middle of the map. And thank you for these great comments

Thank you for the awesome game which is always getting better. :)

(+1)

If you let the pet collect exp, you will get 10% more exp