You need to be commended for not using a typical game engine in a game jam this short, and creating something this polished. Great effort!
Viewing post in Not That Sad Shooter jam comments
Thanks :'). I just had been working on games made on c++ and sdl2, so i had fresh in my mind how to code n make it work n i could look at my past work for guidance. Thanks for saying that rly! Funny to think that i rly speedrunned making most of that game in only 8 hours. Too bad i didnt have enough time (or motivation anymore when i had an hour left) to make a port for windows or the browser. One guestion. What highscore did you get :D?
yeah. I think that after the jams voting period is over i'll add a windows build and maybe add in some sound effects and more features maybe- I might also make the source public, but i'll propably get shamed for how messy it is :D. Thanks for the feedback n i'll be sure to try your game n rate it too.