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Are there no checkpoints in this game? I made it about a half hour into act 1, got hit once, couldn't move, died, and then was taken back to the main menu with no option to continue. just my two cents, but i don't see any reason to make players repeat everything that leads up to the part when enemies start to appear. 

Thank you for your input! As it is just a demo with only part of the game, the 'check-point' system is going to work around more content that is outside of the demo.