Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Idk if you already noticed those things, but on my Android (and probably on weaker devices in general as I know) some unplayable places appeared and continue existing.

1) Warlock can't be fought without a crash. Started from 0.3.12, 0.3.19 didn't change.

2) Fire Elemental, the battle crashes since 0.3.12, actual build still has it.

3) Dark Knight somehow fixed now, she can be fought. Sometimes still would crash.

4) Goblin and Harpy will crash every now and then. It's playable.

4) Pageant Grounds never were playable, crashes, I'm sure I'm not alone in it.

5) Demon King in recent versions can't be fought, crashes when starting an encounter. It was unstable before but okay.

6) Finally the two important places, Silajam Inn and Town Square, are unplayable since 0.3.12, they always crash.

There are many recurring minor bags, too, like goblin male giving you +1 +1 experience, meaning two. When touching Friendly Wereslut tail, Kylira affection gets +5 even when he's not present in the team. Sometimes in battle penetration animation in the ring playes, even when there's nothing sexual involved. Happened with Brigand Thief recently I think. 

I'll take a look at some of that other stuff, but all the crashes are almost certainly just running out of memory - Dark Knight loads visual effects for her spells, Fire Elemental loads fire VFX, Warlock same deal, Goblin and Harpy have multiple animations, Pageant Ground loads a lot of animations for all the characters (which is why it would never load for you).