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All of the add-on turrets are worse than the one that comes with the ship originally... Is this something you didn't get working correctly within the scope of the jam, or am I doing something wrong?

Thanks for your feedback, you're partially right, we kinda didnt have as much time as we wanted for balancing. altho (with exception of the piercing one having a bug in 0.1.3) upgrading them by clicking edit in the ship shop could get some of the turrets to fire for you.