Hi Ramza, in YEP's plugins, there are functions to add x- and s-params using additions. I just wanted to check if there is a similar function in Shield Block and Parry? Please advise.
The reason I am asking is because I am implementing a passive skill system, and using YEP's plugins, I can do like a actor.addTgr(x) to add to the param w/o creating states, as too many passive states on the battler can lag the system quite a bit in my experience (in fact, I scrapped my earlier project because I was over-reliant on states to implement my passives resulting in a super laggy game).