thanks I didn't realize I could use WASD
I appreciate the guts it takes to do such an unusual experiment with this clock mechanic. Risky in my eyes as a game developer, but definitely seems to have paid off since the game is quite fun.
Very minor bug found:
-I had to click to revive a creature, but first I wanted to see what kind of tablet I had so I opened that part of the hud, when I hit the "close" button not only did it close the "tablets" hud thing, it also revived some creature that was directly where the "close" button was.
Also, I reached 91!
I gave up on a game because I was going to die, and then when I tried to start a new game I got this message:
___________________________________________
############################################################################################
ERROR in
action number 1
of Draw Event
for object objGUI:
Unable to find instance for object index 103280
at gml_Object_objGUI_Draw_0
############################################################################################
gml_Object_objGUI_Draw_0 (line -1)
Sorry about that! If you're still in the same situation, could you send me the save data? It should help to find the problem. On Windows, it should be in <User>/AppData/Local/Occloop_23/ and macOS: <User>/Library/Application Support/com.venbrux.loopy
You can reset all game data in the Settings menu, which should also solve the problem, but it will also delete your highscore :/