We've used our own fork of Godot 3.4, that combines an outstanding pull request which made merging scenes easier for us.
Its public on github if you're interested in checking it out: https://github.com/PumpUpTheJams/godot
We've used our own fork of Godot 3.4, that combines an outstanding pull request which made merging scenes easier for us.
Its public on github if you're interested in checking it out: https://github.com/PumpUpTheJams/godot