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(1 edit) (+1)

Hi! Just tried your game. Here are some comments:

  • Nice concept! Clearly uses magnets as required by the theme. It's good that there is multiple use for the magnet: it affects both coins (something you want to gain) and mines (something you want to avoid.
  • There was a score competition possibility in the game but for some reason it did not feel so much of a score collection game. Collecting coins felt more of a secondary goal while the main goal was staying alive. Maybe with more ways to gain points (or just more coins in the game even?) and having the total point count more visible instead of small text in the corner, the score competition aspect of the game might be focused.
  • Graphics are really nice!
  • Sound effects are fitting
  • The game was really hard. Controlling the ship was difficult and felt slow. Also, as the level was generated on the screen I died multiple times because of some obstacles spawned right next to me. It lead me to feel that I could not really control how the game goes and it started to feel quite random.

Please consider testing my game as well and leave some feedback for it. I would like to hear what you think.

The game is buggy as hell for the moment. Especially obstacle spawning :/ Will fix this after the Jam.