The mechanics are really fun, and we loved how stat-lowering ties into the theme of burning out, plus we like the fluffy stuff like the acts that light up the dark. The stat lines were also wonderfully themed.
I think the weaknesses here are the lack of starting scenario/setting descriptions, outside of the prompts (which were very fun to read but didn't really work for us/weren't enough, but that's a limitation of the jam itself of course). We also kind of questioned the dice size choices (as it seems pretty unlikely you'll ever Burn on a d12). Maybe there needs to be more variation in environmental penalties? We'd love to see a more developed version of this entry for that!