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The levels are infinite, yes! Thanks for playing and for the feedback :)

During the jam, my first idea was instead of making it infinite, make it so you clear a number of stages before going to the next "map". And in those stages, there could be a sleeping NPC. You'd be able to invade the dreams of an NPC, and be teleported to a different seed. After each map, there would be a special powerup (like double jumping, dashing, and things of the sort), and by invading dreams you could actually see the item before going to the map (which would be an advantage). Obviously this scope was ridiculously large for a short jam, so I had to cut corners and rethink the game.