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(1 edit) (+1)

Died 3 times at the skeleton fight, no idea what I'm supposed to do.

Strange design choices, such as why going left/right is also turning the camera and why is there a sprint button if there is no reason not to sprint, etc.

Game does stands out in terms of visuals in a jam full of minimalistic art styles.

Good job overall!

(+1)

thanks for your comments yeah the camera is a weird approach to the everything is dangerous theme but we lacked some time to explain stuff like the skeleton boss fight is just a 1 minute survival arena after that the skeleton dies and let’s the player advance due to this being the first jam we’ve made we made some mistakes hahaha but there is always room for improvements :) 


thanks a lot for the feedback !!