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Thanks for the feedback. The game originally was meant to speed up the further you got however I had some issues implementing it at the time so it sort of got pushed behind the que of things to fix. I would like to continue working on the game and get it feeling like a more complete game so making it more difficult at parts is definitely something Ill be looking into. 

I think that could also tie into your second point of going onto the ceiling, perhaps adding some sort of higher risk higher reward would incentivize some braver players to go up.

Here is the answer to your "weird question":