the controls felt really good and responsive which made the combat fun. it got boring kind of quickly though without an objective or goal. i could see this being a really fun game if you put more into it!
Viewing post in RogueLike-RPG (DevBuildv0.2.6) jam comments
Thank you for your feedback, i agree without a clear goal it is limiting enjoyment wise. I am going to be continuing this was another prototype for an idea ive had for a while, i wanted to get some jam feedback so i tried making it in a weekend, very much overscoped but i enjoyed pushing the limits to see what i could do.
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