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Thanks for this comment. Very releavant. I wanted to make the game playable on browser but the vibrations didn't work. Ofc gamepad + the fact you have to DL the game is such a constraint. 

Also, I'm agree with the problem of sound, I anticipated it but didn't fix it.

 I wanted to vibrate the gamepad in the same way as the sound : left vibration/right vibration, but could not find how. I think that the mental scheme of strong vibration > left, weak vibration > right is pretty interesting in fact.

Thanks again for your comment and for playing. I did an article about the game design of Saving Senses if you want to check it. 
https://medium.com/@quentin.milana/saving-senses-2d4c3b20dac5