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(+1)

Was a lot of fun to play with. My only gripe is that after about 5 minutes when I got a feel for the controls it didn't seem like I had a big incentive to grow and practice further. Achieving higher scores seemed perfectly doable with just enough patience and grinding the birds one by one with low-risk jumps. Everything that would've been needed to prevent this was a simple timer. Give me a 3 minute timer to collect as many points as possible. Let me extend the timer through the (already great) combo mechanics, or a different type of pickup and this would be a game I could see myself sinking a lot more time in trying to master the really fun movement :)