Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The love letter!  πŸ‘πŸ‘πŸ‘


The parser was a bit fiddly (e.g. in / out were missing), X ME didn't work and the inventory limit was annoying. But apart from those niggles I enjoyed it. I found the two dream sequences in particular to be quite well done.

(1 edit)

Thanks so much, I was quite proud of the dreaming.

Could you give me an example or two of the in/out missing? Do you just mean as aliases for enter/exit? I take missing aliases/valid commands very seriously and I’d love to fix it.

I think some people would prefer no limits (are you in that category?)… the limit is currently 15… I found it annoying myself when it was 10 but after bumping it to 15 it seemed just annoying enough to be realistic without getting in the way too much. If I were to increase it further I’d likely just disable it. It’s true inventory management isn’t a key part of the type of story I’m trying to tell here.

Yes, I mean in/out as aliases for intransitive enter/exit. 

I am indeed in the no inventory limit camp.

(+1)

I added in/out. :). Thanks again.